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I N S P I R I N G E X C E L L E N C E

Computing

If you were to walk into a computing lesson at King Athelstan, you would see the children gaining key skills and knowledge about how computers and computer systems work, and how they are designed and programmed. Computing also supports creativity and cross-curricular learning to engage children and enrich their experiences in school and at home. 

Through our own bespoke curriculum, children will build on their learning year on year. For example, in the Early Years, children will explore the technological world around them and learn about how technology and the internet can be used to shape our lives. Then in Key Stage 1, children use their language skills to develop an understanding of the term ‘algorithm’ by programming robots (and themselves!) to complete a given task. Finally in Key Stage 2, the children build upon this foundation of knowledge to create cartoons, games, artwork, fact-files and multimedia presentations to achieve a goal. Embedded within these lessons will be opportunities to practise core skills such as logging on, managing passwords, saving work, touch typing and effective research skills using the internet. All our children will leave Year 6 as safe and responsible digital citizens with the ability to confidently engage with and utilise key technologies.  

Click here for our Computing Curriculum

Click here for our Computing Skills Progression